---
title: "Make a screenshot screen editable"
slug: "/help/demos/edit/content/make-editable-screenshot"
topic: "demos"
last_updated: "2026-10-13T10:11:03.757Z"
---

## **Overview**

A screen imported as a single flat image — a PowerPoint slide, a PDF page, a pasted screenshot, or anything uploaded through **Import screenshots** — arrives in the editor as one `<img>`. You can place guides and sticky notes on it, but the content inside the image can't be edited, interactions can't be attached, and AI editing is locked.

**Make editable** converts that screenshot into real, editable HTML with AI, so the screen behaves like a captured screen: text, buttons, inputs and layout become individually selectable and stylable. Any guides you had already pinned to the screen stay attached once the conversion is applied.

---

## **When Make Editable Appears**

- The current screen is a **flat media screen** — one imported image, not yet converted.
- You've selected into the screen content (the top editor toolbar is showing element tools).

The action is offered in two places on a flat media screen:

- A **Make editable** button, with a wand icon, in the element toolbar at the top of the editor.
- The **Make editable** item in the element's **⋯ (More)** menu.

Both open the same AI review flow.

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## **Convert a Screenshot**

1. Open a demo and navigate to the screenshot screen you want to convert.
2. Click an element on the screen so the top toolbar shows element tools.
3. Click **Make editable** (wand icon) in the toolbar. The tooltip reads *Convert this screenshot into editable content*.
4. Walnut highlights the screenshot with an animated scan while AI generates editable HTML in its place. Conversions typically take around 30 seconds; the editor stays responsive.
5. The generated HTML appears **in place** on the canvas — what you see is what will be kept. A review popover opens above the screen.

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## **Review and Refine**

The review popover sits above the converted screen with these controls:

- **Preset shortcuts** — one-click adjustments you can toggle on before regenerating:
  - **Use only visible data** — only use values and labels actually visible in the source image; don't invent data.
  - **Make inputs work** — make every form field, dropdown and toggle functional.
  - **Match layout closely** — stay closer to the original image's layout, spacing and styling.
  - **Simplify** — keep it simple; implement only the most obvious interactions.
- **Ask for a change…** — a free-text field for your own instructions. Press Enter or click Regenerate to re-run.
- **Match** — a fidelity score (0–100%) comparing the result against the source image, with a coloured bar: green ≥80, amber 50–79, red <50.
- **Fix gaps** — appears next to the score when Walnut has specific suggestions to improve fidelity; one click re-runs the conversion with those gaps as the instructions.
- **Regenerate** (circular arrow) — re-runs the conversion with the current pills + change-request text.
- **Decline** — reverts the conversion and leaves the screen as a screenshot.
- **Accept** — keeps the conversion. Clicking anywhere outside the popover also accepts it.

If the conversion fails, Walnut shows an error toast with a **Retry** action; the screen is left untouched until a conversion is accepted.

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## **After Accepting**

Once accepted, the screen becomes editable like any captured screen:

- Click into text to edit it, change fonts, colours and sizes.
- Add **interactions**, links, variables and smart objects to the elements inside.
- Attach **hotspots** and new guide steps anywhere on the screen.
- Any guides already placed on the screenshot before the conversion remain attached, so you don't have to re-anchor your existing story.

The conversion is a storyline edit, so undo/redo in the editor rolls it back the usual way.

---

## **FAQs**

### **Which screens can be made editable?**
Any flat media screen — screens imported from PowerPoint, PDF, Figma assets, pasted images, uploaded screenshots, or the resource hub as a static image. Video screens are not covered.

### **Does Make editable change how the screen looks?**
The goal is a visual match of the source image. Use the **Match** score and the preset pills to steer the result; **Fix gaps** feeds Walnut's own critique back as the next instruction so fidelity improves across iterations.

### **Will my guides survive the conversion?**
Yes. Guides, sticky notes and other overlays attached to the screenshot stay in place after the conversion is accepted.

### **Can I convert just part of a screenshot?**
No — **Make editable** converts the whole screenshot screen. To convert a single image sitting inside an otherwise captured screen, use **Convert to interactive element** on that image instead.

### **Can I undo the conversion later?**
Decline inside the review popover reverts it immediately. After accepting, the conversion is an edit on the storyline and can be rolled back through the editor's undo history.
